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worthy_beats

3
Posts
A member registered Sep 10, 2022

Recent community posts

heres the thing im all about the trust system and trust me i know exactly what you mean with interference ive been struggling with making things work for SAN_AnalogMove  sometimes i gotta switch it to GALV_DiagonalMovement and i go back and forth  while running out of options for reflection plugs and i resorted to using a YEP plug, the YEP_SaveEventLocations  when i was trying to avoid this so i know you can relate to the struggle lol ill send an email your way before the day is over

are you familiar with SAN_AnalogMove plug in? Thats what im using and i was just curious because im very interested in your work and im thinking about purchasing it the problem ive been having with other plug ins is due to the movement being pixel based the reflection would move onto spaces that shouldnt be reflective

is this plug in compatible with 8 directional or analog/joystick type movement? if not then how hard would it be to implement it in business terms